Patch Notes History
Check League of Legends changes per patch, per champion or per item.
Updated for patch 3.5 (27th March 2013)
Your filter string lead to no matches.
← back
Deathfire Grasp
120 Ability Power, 10 Cooldown Reduction. UNIQUE Active: Deals 15% of target champion's maximum Health in Magic Damage then amplifies all magic damage they take by 20% for 4 seconds (60 second cooldown)
v1.0.0.150 - 2012-10-25
- Deathfire Grasp
- No longer grants Cooldown Reduction
- Active base damage reduced to 15% current Health from 25%
- Ability Power ratio increased to 5% per 100 Ability Power from 4%
v1.0.0.139 - 2012-05-01
- Now builds out of Blasting Wand and Kage's Lucky Pick (total cost reduced to 2600 from 2610)
- Now grants 80 Ability Power and 15% Cooldown Reduction, from 60 Ability Power, 12 MP5, and 15% Cooldown Reduction
- Increased cast range to 750 from 650
- Active base damage changed to 25% +4% per 100 AP of the target's current Health from 30% + 3.5%
v1.0.0.114 - 2011-03-28
- Fixed a tooltip bug with Deathfire Grasp
v1.0.0.63 - 2009-12-17
- Deathfire Grasp
- Ability Power reduced to 60 from 65
- Mana Regeneration per 5 reduced to 10 from 15
- Max HP% Damage increased to 30% from 25%
- Ability Power Ratio increased to 3.5% from 3%
← back