Patch Notes History
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Updated for patch 3.5 (27th March 2013)
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Evelynn
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Preseason Balance Update 2 Patch Notes - 2012-01-16
- Agony's Embrace
- Damage changed to 15/20/25% of the target's current health from 15/20/25% of their max health
- Cooldown increased to 150/120/90 seconds from 120/90/60
- Cast range reduced to 650 from 800
v1.0.0.150 - 2012-10-25
- Agony’s Embrace Ability Power ratio reduced to +1% every 100 Ability Power from +1% every 50 Ability Power
v1.0.0.146 - 2012-08-29
- Shadow Walk
- Detection radius reduced to 700 from 750
- Hate Spike
- Mana cost reduced to 14/18/22/26/30 from 19/23/27/31/35
- Dark Frenzy
- While active, Evelynn now ignores unit collision
- Cooldown reduced to 15 seconds from 20
- Ravage
- Cast range increased to 225 from 185
- Agony's Embrace
- Cooldown reduced to 120/90/60 seconds from 120/100/80
v1.0.0.144 - 2012-08-01
- General
- Recommended items on Summoner's Rift now include Boots of Mobility
- Shadow Walk (Passive)
- Restealth duration reduced to 6 seconds from 8
- Dealing periodic damage (ie: Ignite) no longer prevents her from restealthing
- Agony's Embrace
- Cooldown reduced to 120/100/80 seconds from 150/120/90
v1.0.0.143 - 2012-07-19
- Shadow Walk (Passive)
- Evelynn fades away into the shadows. She can only be seen by nearby enemy Champions or true sight
- While in stealth, Evelynn regenerates 1% of her max Mana every second
- Casting spells, taking damage, or dealing damage unstealths Evelynn for 8 seconds
- Hate Spike
- 19/23/27/31/35 Mana, 1.5 second Cooldown
- Evelynn fires a line of spikes through a nearby enemy, dealing 40/60/80/100/120 (+0.45 Ability Power) (+0.4 bonus Attack Damage) magic damage to all enemies in its path
- Hate Spike prioritizes what Evelynn has attacked recently
- Dark Frenzy
- No Cost, 20 second Cooldown
- Passive: Evelynn's spell hits on enemy Champions grant her 4/8/12/16/20 Movement Speed for 3 seconds (effect stacks up to 4 times)
- Active: Evelynn removes all slows affecting her and gains 30/40/50/60/70% Movement Speed for 3 seconds
- Champion kills and assists refresh Dark Frenzy's cooldown
- Ravage
- 50/55/60/65/70 Mana, 9 second Cooldown
- Evelynn slashes a target enemy 2 times, dealing 35/60/85/110/135 (+0.5 Ability Power) (+0.4 bonus Attack Damage) magic damage with each strike
- Evelynn then gains 60/75/90/105/120% Attack Speed for 3 seconds
- Agony's Embrace
- 100 Mana, 150/120/90 second Cooldown
- Evelynn impales all enemies in the targeted area, dealing 15/20/25% (+1% per 50 Ability Power) of their maximum Health in magic damage and slowing their Movement Speed by 30/50/70% for 2 seconds
- Evelynn siphons their pain, gaining a 150/225/300 health shield for each enemy Champion hit which lasts up to 6 seconds
Preseason Balance Update 2 Patch Notes 01/15/2013 - 2013-02-01
- Agony's Embrace
- Damage changed to 15/20/25% of the target's current health from 15/20/25% of their max health
- Cooldown increased to 150/120/90 seconds from 120/90/60
- Cast range reduced to 650 from 800
v1.0.0.123 - 2011-08-09
- Fixed a bug where Malice and Spite was healing for incorrect values
- Fixed a bug where Malice and Spite's cooldown would be reset upon killing enemy clones
v1.0.0.120 - 2011-06-22
- Hate Spike missile speed increased
- Shadow Walk now applies a 3 second 30/35/40/45/50% slow instead of a stun
- Malice and Spite
- Passive heal reduced to 150/225/300 from 350/500/650
- Attack speed bonus reduced to 25/50/75% from 50/75/100%
v1.0.0.113 - 2011-03-15
- Fixed a bug where Hate Spike's tooltip showed the damage incorrectly at earlier ranks
v1.0.0.109 - 2011-01-17
- Base mana reduced to 180 from 212
- Mana per level increased to 42 from 38
- Base damage reduced to 48 from 53
- Damage per level increased to 3.3 from 2.9
- Base armor reduced to 12.5 from 14.75
- Hate Spike mana cost increased to 12/15/18/21/24 from 8/10/12/14/16
- Shadow Walk duration reduced to 10/20/30/40/50 from 20/30/40/50/60
- Shadow Walk cooldown reduced to 12/11/10/9/8 from 12 at all ranks upon breaking stealth
- Malice and Spite duration reduced to 10 seconds from 15
v1.0.0.103 - 2010-10-18
- Determined Killer (passive) tooltip clarified to explain it does not work on neutral minions.
- Shadow Walk
- Fixed a bug with Shadow Walk where you could stun towers
- Fixed a bug with Shadow Walk where autoattacking would break stealth even if the attack was canceled
- Ravage no longer has back facing requirement in order to gain the extra effect
- Malice and Spite lifegain changed to a flat 350/500/650 upon kill or assist
- Malice and Spite's active now has a 90 second cooldown and refreshes whenever an enemy champion dies
- Stats
- Base health increased to 500 from 475
- Health per level increased from 86 to 76
- Mana regen per level increased to 0.4 from 0.25
- Base mana regen increased to 5 from 3.85.
- Additional note: these changes do not represent the final remake on Evelynn. These are simple usability fixes for her current design.
v1.0.0.87 - 2010-06-08
- Fixed a bug where Shadow Walk failed to stun the target if used with your first basic attack in the game
v1.0.0.70 - 2010-01-13
- Evelynn has updated particles
Closed Beta : 15, May. 2009 -
- Hate Spike
- Increased Ability power ratio from .2 to .25
- Increased Damage from 20/40/60/80/100 to 25/50/75/100/125
- Shadow Walk
- Reduced fade time from 1.75 to 1.5
Closed Beta : 19, June. 2009 -
- Hate Spike
- Increased cooldown from .7 to .75
- Reduced damage from 30/55/80/105/130 to 25/50/75/100/125
- Reduced Ability power ratio from .28 to .25
- Ravage
- Reduced Armor/Magic Resistance reduction from 10/15/20/25/30 to 10/14/18/22/26
- Malice and Spite
- This skill no longer auto activates, it now gives Evelynn a charge which she can use at any time (disappears with death)
Closed Beta : v0.9.22.7 -
- Hate Spike
- Increased Cooldown from .75 to .8
- Malice and Spite
- Reduced Duration from 20 to 15
Closed Beta : v0.9.22.16 -
- Silent Killer
- No longer reduces damage from turrets
- Hate Spike
- Modified Mana Cost from 6/12/18/24/30 to 8/12/16/20/24
- Shadow Walk
- Fixed a bug that caused it to cost double mana after the first cast
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