Patch Notes History
Check League of Legends changes per patch, per champion or per item.
Updated for patch 3.9 (10th Juli 2013)
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430 Health, 450 Mana. UNIQUE Passive: Reduces ability cooldowns by 10%. When you use an ability, you regenerate 50 Health and 20 Mana over 2 seconds. This effect has a 3 second cooldown.
UNIQUE Aura: Nearby allies gain 20 Health Regen per 5 and 9 Mana Regen per 5.
(Item is unavailable for purchase)
v220.127.116.11 - 2010-12-14
- Innervating Locket has been removed
v18.104.22.168 - 2010-12-01
- Innervating Locket no longer buffs allies while the holder is dead
v22.214.171.124 - 2010-09-21
- Innervating Locket (remake)
- Combine cost reduced to 450 from 850. New total cost is 2250.
- +430 Health
- +450 Mana
- Unique Aura: Nearby allies gain 20 hp/5 and 9 mp/5.
- Unique Passive: Reduces ability cooldowns by 10%
- Unique Passive: When you cast a spell, you regenerate 50 health and 20 mana over 2 seconds. This effect has a 3 second cooldown and no longer affects allies.
v126.96.36.199b - 2010-06-29
- Innervating Locket's effects now only give half benefit to allies
v188.8.131.52 - 2010-06-08
- Innervating Locket effect cooldown increased to 4 from 3
v184.108.40.206 - 2009-12-17
- Fixed a bug with Innervating Locket where it sometimes would not proc when it should
Closed Beta : v0.9.22.16 -
- Innervating Locket: Increased Combine Cost from 800 to 850