Patch Notes History
Check League of Legends changes per patch, per champion or per item.
Updated for patch 3.5 (27th March 2013)
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Malphite
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v1.0.0.143 - 2012-07-19
- Ground Slam
- Armor ratio reduced to 30% from 50%
- Now has a 0.2 Ability Power ratio
- Attack Speed reduction duration reduced to 3 seconds from 4
v1.0.0.140a - 2012-05-23
- Health per level increased to 90 from 82
- Increased Malphite's travel speed during Unstoppable Force
v1.0.0.139 - 2012-05-01
- Fixed a bug where Polymorph was interrupting Unstoppable Force
v1.0.0.138 - 2012-04-17
- Fixed a bug where Seismic Shard's Movement Speed was lost if the target died
v1.0.0.135 - 2012-02-29
- Granite Shield now shows a cooldown timer
- Unstoppable Force
- Area of effect radius on impact increased to 325 from 300
- Malphite can no longer flash while using Unstoppable Force
- Fixed a bug where Malphite would seem to hit the target but would not cause the effect
v1.0.0.129 - 2011-11-15
v1.0.0.126 - 2011-10-05
- Brutal Strikes
- Modified the shape and range of Brutal Strike's passive cleave component.
- Added a visual indicator on targets hit by Brutal Strikes
v1.0.0.125 - 2011-09-14
- Fixed a bug where the armor value in the tooltip was not rounding
v1.0.0.123 - 2011-08-09
- Brutal Strikes mana cost reduced to 50/55/60/65/70 from 55/60/65/70/75
- Ground Slam
- Radius increased to 400 from 350
- Mana cost reduced to 50/55/60/65/70 from 60/65/70/75/80
- Fixed a bug where Unstoppable Force sometimes failed to pass through Crystallize, Pillar of Filth, and Cataclysm
v1.0.0.113 - 2011-03-15
- Granite Shield Increased the re-use time of your shield reactivating upon taking damage to 12 seconds from 8.
- Ground Slam bonus damage based on armor decreased to 50% from 70%
v1.0.0.107 - 2010-12-14
- Seismic Shard slow and haste changed to 14/17/20/23/26% from 10/15/20/25/30%
- Seismic Shard cast range reduced to 625 from 700
- Ground Slam mana cost increased to 60/65/70/75/80 from 60
v1.0.0.106 - 2010-12-01
- Seismic Shard damage reduced to 70/120/170/220/270 from 80/135/190/245/300
v1.0.0.105 - 2010-11-15
- Fixed a bug with Ground Slam where it broke through Spell Shields and still affected the target
v1.0.0.104 - 2010-11-02
- Fixed a bug where the Unstoppable Force wouldn't last long enough. Unstoppable Force now stuns for 1.5 seconds up from 1 second at all ranks.
- Magic resistance per level increased to 1.25 from 0
v1.0.0.103 - 2010-10-18
- Seismic Shard cooldown reduced to 8 from 10
- Unstoppable Force cooldown reduced to 130/115/100 from 140/125/110
- Fixed a bug with Ground Slam causing it to look like it had shorter range than it actually did
v1.0.0.100 - 2010-09-08
- Unstoppable Force can no longer be cast while rooted
v1.0.0.99 - 2010-08-24
- Seismic Shard
- Cooldown reduced to 10 seconds from 12 seconds
- Duration of the slow reduced to 4 seconds from 5 seconds
- Mana cost reduced to 70/75/80/85/90 from 80/90/100/110/120
- Brutal Strikes
- Changed the active effect to increase Malphite's armor and damage by 20/25/30/35/40% instead of increasing his damage by 30/40/50/60/70%
- Cooldown reduced to 16 seconds from 20 seconds
- Fixed a bug where the cleave percent would take double the amount of bonus attack damage
- Passive cleave percent increased to 30/38/46/54/62% from 30/35/40/45/50%
- The cleave passive will no longer proc while hitting towers
- Ground Slam
- Mana cost reduced to 60 at all ranks from 60/70/80/90/100
- Updated the tooltip to display how much bonus damage Ground Slam gains from armor
- Unstoppable Force is now unstoppable and cannot be interrupted by disables
- Granite Shield (passive)
- The shield now recharges after 8 seconds instead of 10 seconds
- The shield will now automatically restore to full after 8 seconds of not being hit. Previously it would not replenish until a new shield activated
- Fixed a bug where the shield particle would not appear for a second after the shield activated
- Fixed a bug where the shield strength would not update after buying a health item until a new shield activated
- Updated recommended items
v1.0.0.85 - 2010-05-11
- Attack range increased to 125 from 100
- Base movement speed increased to 310 from 300
- Fixed a bug with Unstoppable Force where it was sometimes uncastable while Malphite was at low health
v1.0.0.79 - 2010-03-16
- Updated recommended items to better account for his passive
v1.0.0.72 - 2010-02-02
- Unstoppable Force animation improved.
v1.0.0.70 - 2010-01-13
- Unstoppable Force no longer affects Baron Nashor
v1.0.0.63 - 2009-12-17
- Removed Cast Animation for Brutal Strikes
- Stats: Base Armor increased to 16 from 7
v1.0.0.52 - 2009-11-11
- Seismic Shard now steals the amount of Movement Speed that the target has lost instead of increasing Malphite’s Movement Speed by the equivalent percentage lost
- Unstoppable Force Stun Duration reduced from 1.5/2/2.5 to 1.5/1.75/2
- Unstoppable Force Cooldown increased from 120/100/80 to 140/120/100
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