Patch Notes History
Check League of Legends changes per patch, per champion or per item.
Updated for patch 3.5 (27th March 2013)
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Urgot
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v1.0.0.144 - 2012-08-01
- Acid Hunter
- Damage adjusted back to 10/40/70/100/130 (+0.85 total Attack Damage) from 50/80/110/140/170 (+1.2 bonus Attack Damage)
v1.0.0.143 - 2012-07-19
- Acid Hunter
- Damage adjusted to 50/80/110/140/170 (+1.2 bonus Attack Damage) from 10/40/70/100/130 (+0.85 total Attack Damage)
- Lock-on missile cast range reduced to 1200 from 1500
- Fixed: Rank 1 range is no longer higher than the other ranks
- Noxian Corrosive Charge
- Cooldown increased to 15/14/13/12/11 seconds from 11 at all ranks
- Cast range reduced to 900 from 950
- Hyper-Kinetic Position Reverser
- Cast range reduced to 550/700/850 from 700/775/850
v1.0.0.140b - 2012-06-05
- Terror Capacitor shield health reduced at later ranks to 80/130/180/230/280 from 80/140/200/260/320
- Hyper-Kinetic Position Reverser Armor and Magic Resist bonus reduced to 60/90/120 from 80/105/130
Patch 3.5 - 2013-04-14
- Acid Hunter / Noxian Corrosive Charge
- Now displays Acid Hunter's lock-on range while there is a visible, nearby enemy champion marked by Noxian Corrosive Charge
v1.0.0.140 - 2012-06-23
- Terror Capacitor shield health reduced at later ranks to 80/130/180/230/280 from 80/140/200/260/320
- Hyper-Kinetic Position Reverser Armor and Magic Resist bonus reduced to 60/90/120 from 80/105/130
v1.0.0.123 - 2011-08-09
- Noxian Corrosive Charge will now update as the target gains or loses armor
v1.0.0.120 - 2011-06-22
- Fixed a bug with Terror Capacitor where when attacking a champion, it was slowing for less than the tooltip stated
- Fixed a bug with Terror Capacitor where when using Acid Hunter with Terror Capacitor, it was slowing based upon Acid Hunter's rank rather than Terror Capacitor (but for the correct 20/25/30/35/40%)
v1.0.0.114 - 2011-03-28
- Base health reduced to 526 from 546
- Acid Hunter base damage reduced to 10/40/70/100/130 from 15/45/75/105/135
- Fixed a bug where Terror Capacitor's slow was stacking
- Fixed a bug where Zaun-Touched Bolt Augmenter was reducing true damage
v1.0.0.112 - 2011-03-01
- Fixed a bug with Acid Hunter that was causing missile lock to shoot further then intended
v1.0.0.107 - 2010-12-14
- Fixed a bug that was causing Urgot's auto-attack to have a slight delay when clicking a unit for the first time
- Range increased to 425 from 400
- Attack damage reduced to 51.6 from 54.1
- Attack damage per level increased to 3.6 from 3.1
- Acid Hunter
- Base damage reduced to 15/45/75/105/135 from 30/60/90/120/150
- Attack damage ratio increased to 0.85 from 0.7
- Terror Capacitor base shield changed to 80/140/200/260/320 from 80/120/160/200/240
- Noxian Corrosive Charge
- Now deals physical damage instead of magic damage
- Damage changed to 75/130/185/240/295 (+0.6 bonus attack damage) from 100/155/210/265/320
- Now reduces 12/14/16/18/20% of the target's armor instead of 10/15/20/25/30 flat armor
- Updated recommended items
v1.0.0.103 - 2010-10-18
- Removed "Recommended" tag
- Heat Seeking Missiles can no longer hit invisible minions or objects like wards
- Corrosive Charge no longer will lock onto invisible minions or objects like wards
v1.0.0.100 - 2010-09-08
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