Patch Notes History
Check League of Legends changes per patch, per champion or per item.
Updated for patch 3.5 (27th March 2013)
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Warmog's Armor
1000 Health. UNIQUE Passive: Restores 1% of your maxmium Health every 5 seconds.
v1.0.0.131 - 2011-12-13
- Warmog's Armor
- Passive health gain cap reduced to 350 from 450
- Passive health regeneration per 5 reduced to 10 from 15
- Health gain per kill or assist reduced to 35 from 45, minion kill reduced to 3.5 from 4.5
- Health regeneration per 5 gain per kill or assist reduced to 1 from 1.5, minion kill reduced to .1 from .15
v1.0.0.129 - 2011-11-15
- Warmog's Armor and Priscilla's Blessing are no longer purchasable in the Dominion game mode
v1.0.0.103 - 2010-10-18
- Warmog's Armor
- Combine cost reduced to 980 from 1100
- Base stats increased to 920 health from 770 health
- Bonuses now cap at 450 health and 15 hp/5
- Unique Passive changed to: Permanently gain 4.5 health and .15 health regen per 5 sec per minion kill. Champion kills and assists grant 45 health and 1.5 health Regen per 5 sec. Bonuses cap at +450 health, and +15 health Regen per 5.
Closed Beta : v0.9.22.16 -
- Warmog's Armor: Increased Combine Cost from 1075 to 1100
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